Annoying things in games: Part 2
In an attempt to inject some variety into this website and slightly dilute the over-excited Left 4 Dead coverage, here’s another round-up of game design grumbles.
First glance: Far Cry 2
Far Cry 2 takes a bit of getting used to, but behind some clunky design decisions there seems to be a classic waiting to be found.
Franchise silliness: Far Cry 2
Franchises are clearly important to publishers, perhaps more now than ever. If a game isn’t already a sequel or spin-off, it’s the first in a proposed series that may or may not happen depending on sales.