Posted by Simon Jones on October 14, 2012 · 1 Comment
Though I’ve barely played past the first proper mission, I feel compelled to write about Dishonored. Or Dishonoured, to spell it correctly.
Filed under FPS, Opinion · Tagged with Arkane studios, arkham asylum, Bethesda, call of duty, dark messiah, deus ex, Dishonored, Dishonoured, elder scrolls, gta, half life, might & magic, skyrim
Posted by Simon Jones on March 20, 2011 · 2 Comments
In narrative games, what comes first? The story, or the game?
Filed under Opinion, Review · Tagged with bioshock, deus ex, emergence, Final Fantasy X, gta, guerilla, half life, Left 4 Dead, monkey island, prince of persia, red faction, SiN
Posted by Simon Jones on October 18, 2009 · Leave a Comment
Having played the superb Batman: Arkham Asylum through to completion recently, I couldn’t help but wonder: Why can’t all games be like this?
Filed under Opinion · Tagged with 2k czech, arkham asylum, Batman, Bethesda, Bioware, call of duty, cd projekt, crysis, Crytek, doublefine, epic, half life, ico, illusion softworks, infinity ward, mafia, Psychonauts, rocksteady, shadow of the colossus, tim schafer, unreal, Valve, witcher
Posted by Simon Jones on April 13, 2009 · 1 Comment
We’re far enough into the year to have escaped the ridiculous Christmas rush and the subsequent deathly lull; far enough to see what’s on the horizon.
Filed under Preview · Tagged with ace team, bear mccreary, borderlands, capcom, chronicles of riddick, dark athena, dark void, escape from butcher bay, gearbox, half life, indie, L4D, Left 4 Dead, starbreeze, Valve, vin diesel, zeno clash
Posted by Simon Jones on December 1, 2008 · 2 Comments
The apparently talented chaps over at the Black Mesa team have released a trailer for their forthcoming Half Life remake. And, by jove, if it isn’t rather spiffing.
Posted by Simon Jones on November 28, 2008 · 3 Comments
In an attempt to inject some variety into this website and slightly dilute the over-excited Left 4 Dead coverage, here’s another round-up of game design grumbles.
Filed under Opinion · Tagged with 360, assassin's creed, call of duty, fahrenheit, far cry 2, game design, half life, Half Life 2, indigo prophecy, jade empire, Mass Effect, ps2, Psychonauts, sexism, the witcher, ubisoft, xbox
Posted by Simon Jones on October 31, 2008 · 2 Comments
October 29th saw the Eurogamer Expo set up in town as part of the London Games Festival. Valve were there with Left 4 Dead.
Filed under Preview, Shows · Tagged with 28 Days later, 360, apocalypse, Eurogamer, Expo, half life, Left 4 Dead, London Games Festival, PC, Romero, Valve, xbox, zombie
Posted by Simon Jones on October 18, 2008 · 2 Comments
UK mag PC Zone managed to get their grubby mitts on Deus Ex 3 this issue. I thought I’d share my thoughts as I read through the article…
Filed under FPS, Preview, RPG · Tagged with assassin's creed, bioshock, dark messiah, deus ex, deus ex3, eidos, Fallout, far cry 2, half life, harvey smith, invisible war, ion storm, martin korda, Mass Effect, oblivion, pc zone, prince of persia, the witcher, warren spector
Posted by Simon Jones on August 30, 2008 · 1 Comment
Game presentation has rather suddenly reached an awkward point, leading to an uncomfortable dichotomy between pre-rendered ‘intro’ movies and actual gameplay.
Filed under Opinion · Tagged with age of reckoning, crysis, Dragon Age, final fantasy, half life, lich king, Mass Effect, online, uncanny valley, warhammer, world of warcraft, wow, wrath