Love

Love is confusing, intransient, obtuse, contrary, thrilling and frustrating. It’s an appropriate name for a fascinating new multiplayer experiment from a single man.

Scribblenauts: wild speculation

Having heard about a magic game where anything you type becomes an object, and also having the mental age of a five year old, naturally the first thing I tried when I got my hands on Scribblenauts was the word “poo”.

Batman Arkham Asylum video preview

The new Batman Arkham asylum demo is out and we took a closer look at it.

LucasArts returns: a win for gaming history

LucasArts have re-released some of their classic adventures on Steam, The Secret of Monkey Island is making its way to the Xbox and Telltale are making new Monkey Island episodes.

Games at the movies

A recent exchange with Total Film and Channel 4 Film via Twitter once again raised the bitter topic of movie adaptations of computer games. Why have they been, to date, so uniformly terrible?

Flight Control: iPhone finally gets a good game

iPhone games are big business. The only problem is that most of them are rubbish – with the notable exception of Flight Control.

A glimpse at PC gaming in 2009

We’re far enough into the year to have escaped the ridiculous Christmas rush and the subsequent deathly lull; far enough to see what’s on the horizon.

OnLive – for reals?

OnLive is, at least in principal, the first thing since Steam to make me think “that’s so painfully simple, its brilliant”. However I can’t help thinking this is profoundly over-ambitious.

Call of Duty 4 wins BAFTA story award

So, Call of Duty 4 has won the BAFTA for ‘Story and character’, eh? That’s certainly ruffled a few feathers, not least The Guardian. Despite the kneejerk surprise, it is however a wholly deserving win.

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