Mass Effect 3′s Extended Cut an unexpected success

MassEffect3 2012-07-02 20-37-55-00

I’ve written enthusiastically about both Mass Effect and Mass Effect 2. Despite flaws, they were both games that fired my imagination and lingered in memory long after the end credits rolled.

FTL: Making complex things simple

FTL

My current favourite game is a tiny, lo-fi indie game called FTL. As any self-respecting genre fan will know, that stands for Faster Than Light, with the core purpose of the game to jump your spaceship from sector to sector, staying one step ahead of the pursuing rebel fleet.

Entirely spiffing games of 2011

Bastion

If I were to boil down the essential ingredients of what makes me like a game to just two elements, it would be: 1. They need to be fun. Sounds obvious but it’s remarkable how many don’t achieve this. 2. They need to conjure an interesting world.

Following your own path in Skyrim

2011-11-12_00008

The wind cuts into my face, the only skin still exposed to the elements. Ice crunches underfoot as I approach the ruined city of Saarthal where my fellow students await my arrival–no, wait, I’m not going to do this.

Holiday photos from The Witcher 2

The combat ranges from thrilling to astonishingly tedious. Another 6 months in development would likely have smoothed out the difficulty curve and interface rough edges.

I was rather a big fan of The Witcher. The sequel is also a flawed masterpiece, although perhaps with more emphasis on ‘masterpiece’ this time around.

The Witcher experience

1274806363_1The-Witcher-655

This is not a review. The Witcher isn’t a game you can judge by ordinary standards.

Star Trek Online: boldly going nowhere

startrekbanner

The Star Trek Online beta finished this week, prior to the official launch in February. My brief time with it raised familiar questions

Dragon Age coming into focus

After suffering at the hands of the strangest marketing campaign for many a year, Bioware’s forthcoming RPG Dragon Age takes a big step in the right direction with the free Journeys.

Call of Duty 4 wins BAFTA story award

So, Call of Duty 4 has won the BAFTA for ‘Story and character’, eh? That’s certainly ruffled a few feathers, not least The Guardian. Despite the kneejerk surprise, it is however a wholly deserving win.

Follow

Get every new post delivered to your Inbox.

Join 615 other followers