Following your own path in Skyrim

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The wind cuts into my face, the only skin still exposed to the elements. Ice crunches underfoot as I approach the ruined city of Saarthal where my fellow students await my arrival–no, wait, I’m not going to do this. There are already enough blogs publishing fan-fic based on adventures in The Elders Scrolls V: Skyrim … Read more

Holiday photos from The Witcher 2

The combat ranges from thrilling to astonishingly tedious. Another 6 months in development would likely have smoothed out the difficulty curve and interface rough edges.

I was rather a big fan of The Witcher. The sequel is also a flawed masterpiece, although perhaps with more emphasis on ‘masterpiece’ this time around.

Red Frustration: game difficulty vs. storytelling

Red Faction Guerilla

In narrative games, what comes first? The story, or the game?

The Witcher experience

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This is not a review. The Witcher isn’t a game you can judge by ordinary standards.

Heavy Rain review

OK, I admit it: I did cheat slightly. I rewound the story and repeated a scene to get a ‘better’ outcome. And I feel guilty about it.

Charting the Uncharted

< Rather late to the party, I have recently discovered the Playstation 3, which means it is at last time for me to cast my eye over the much lauded Uncharted games.

Flight Control: iPhone finally gets a good game

iPhone games are big business. The only problem is that most of them are rubbish – with the notable exception of Flight Control.

GRID obliterates the realism-arcade divide

Racing games have always been something that I’ve liked more in theory than in practise, always being overly silly and arcadey or tediously ‘realistic’. GRID falls into a pleasant in-between

Review: Bioshock

A few weeks ago I wrote about Bioshock‘s brilliant plot twist, at which time I had not yet completed the entire game. Now that I have done just that I can start to form an opinion of this unusual game.

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