Back at the start of the year I remember a conversation which noted how good 2011 had been for games, while 2012 looked like it was going to be a quieter, less interesting year. Turns out that was an entirely incorrect prediction, as this has been one of the most exciting 12 months for gaming … Read more
If you’ve been ignoring Spec Ops: The Line because of its lamely generic title, leave your prejudices at the door and read on.
I’ve written enthusiastically about both Mass Effect and Mass Effect 2. Despite flaws, they were both games that fired my imagination and lingered in memory long after the end credits rolled.
The wind cuts into my face, the only skin still exposed to the elements. Ice crunches underfoot as I approach the ruined city of Saarthal where my fellow students await my arrival–no, wait, I’m not going to do this.
I was rather a big fan of The Witcher. The sequel is also a flawed masterpiece, although perhaps with more emphasis on ‘masterpiece’ this time around.
In narrative games, what comes first? The story, or the game?
This is not a review. The Witcher isn’t a game you can judge by ordinary standards.
OK, I admit it: I did cheat slightly. I rewound the story and repeated a scene to get a ‘better’ outcome. And I feel guilty about it.
< Rather late to the party, I have recently discovered the Playstation 3, which means it is at last time for me to cast my eye over the much lauded Uncharted games.