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	<title>Comments on: Annoying things in games: Part 1</title>
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	<description>looking for something better</description>
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		<title>By: Annoying things in games: Part 2 &#171; Potential Gamer</title>
		<link>http://potentialgamer.com/2008/10/07/annoying-things-in-games-part-1/#comment-141</link>
		<dc:creator><![CDATA[Annoying things in games: Part 2 &#171; Potential Gamer]]></dc:creator>
		<pubDate>Fri, 28 Nov 2008 17:05:18 +0000</pubDate>
		<guid isPermaLink="false">http://potentialgamer.wordpress.com/?p=385#comment-141</guid>
		<description><![CDATA[[...] In an attempt to inject some variety into this website and slightly dilute the over-excited Left 4 Dead coverage, here’s another round-up of game design grumbles. In case you missed my initial selection, you can find them here. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] In an attempt to inject some variety into this website and slightly dilute the over-excited Left 4 Dead coverage, here’s another round-up of game design grumbles. In case you missed my initial selection, you can find them here. [...]</p>
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		<title>By: Kate Morris</title>
		<link>http://potentialgamer.com/2008/10/07/annoying-things-in-games-part-1/#comment-89</link>
		<dc:creator><![CDATA[Kate Morris]]></dc:creator>
		<pubDate>Sun, 26 Oct 2008 22:58:57 +0000</pubDate>
		<guid isPermaLink="false">http://potentialgamer.wordpress.com/?p=385#comment-89</guid>
		<description><![CDATA[Completely agreed with you both on the Final Fantasy series.  It&#039;s almost a given that you have to level up at the beginning of every FF game just to beat the bosses later on.  So you get to the point where you&#039;re going, &quot;Not another battle...&quot;  because they&#039;ve become so easy.  Yet the bosses are enormously challenging and are unable to be defeated unless you&#039;ve read up on how to beat them or you&#039;ve tried to beat them so many times that you&#039;ve finally mastered the perfect way (or you&#039;ve realized that you were supposed to get some sort of weapon or ability three dungeons ago).  It&#039;s just like a bad addiction.]]></description>
		<content:encoded><![CDATA[<p>Completely agreed with you both on the Final Fantasy series.  It&#8217;s almost a given that you have to level up at the beginning of every FF game just to beat the bosses later on.  So you get to the point where you&#8217;re going, &#8220;Not another battle&#8230;&#8221;  because they&#8217;ve become so easy.  Yet the bosses are enormously challenging and are unable to be defeated unless you&#8217;ve read up on how to beat them or you&#8217;ve tried to beat them so many times that you&#8217;ve finally mastered the perfect way (or you&#8217;ve realized that you were supposed to get some sort of weapon or ability three dungeons ago).  It&#8217;s just like a bad addiction.</p>
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		<title>By: scrag_10</title>
		<link>http://potentialgamer.com/2008/10/07/annoying-things-in-games-part-1/#comment-85</link>
		<dc:creator><![CDATA[scrag_10]]></dc:creator>
		<pubDate>Sun, 19 Oct 2008 00:08:23 +0000</pubDate>
		<guid isPermaLink="false">http://potentialgamer.wordpress.com/?p=385#comment-85</guid>
		<description><![CDATA[6.  random difficulty spikes and poor save options, COMBO.

Thee worst offender I have played is Final Fantasy III (DS).  The save option is you can not save in dungeons only on the world map. It took me at least 10 tries to get the final dungeon down, and then I finally made it, but was out of supplies and needed to go get some, turns out you can&#039;t leave the final area, and when I tried it turned out I went right to the final boss and died. And It forced me to level up. I am the kind of gamer who prefers a hard boss, and long epic battles, beating the game in minimum hours, collecting all items,  and NOT leveling up to make the game easy (thats cheating), but it was the only way. I finally did it with my new more powerful guys, but all random battles were to easy now, and just a formality, the final boss of course ridiculously hard. So every time you want to fight the final boss you have to spend 1/2 an hour running through a dungeon.

So why did they use that save system?

Because in final fantasy II (and many other games), if you save in dungeons without supplies, you can not get out of the dungeon, and you need to restart the game. FF3 has quick save for in dungeons, but you still need to redo the dungeon, from your last world save if you die.

The only RPG I have played to get it right is Golden Sun.


There is also the opposite of being to hard, to easy :(; like the final guy in Prince of Persia sands of time.]]></description>
		<content:encoded><![CDATA[<p>6.  random difficulty spikes and poor save options, COMBO.</p>
<p>Thee worst offender I have played is Final Fantasy III (DS).  The save option is you can not save in dungeons only on the world map. It took me at least 10 tries to get the final dungeon down, and then I finally made it, but was out of supplies and needed to go get some, turns out you can&#8217;t leave the final area, and when I tried it turned out I went right to the final boss and died. And It forced me to level up. I am the kind of gamer who prefers a hard boss, and long epic battles, beating the game in minimum hours, collecting all items,  and NOT leveling up to make the game easy (thats cheating), but it was the only way. I finally did it with my new more powerful guys, but all random battles were to easy now, and just a formality, the final boss of course ridiculously hard. So every time you want to fight the final boss you have to spend 1/2 an hour running through a dungeon.</p>
<p>So why did they use that save system?</p>
<p>Because in final fantasy II (and many other games), if you save in dungeons without supplies, you can not get out of the dungeon, and you need to restart the game. FF3 has quick save for in dungeons, but you still need to redo the dungeon, from your last world save if you die.</p>
<p>The only RPG I have played to get it right is Golden Sun.</p>
<p>There is also the opposite of being to hard, to easy <img src='http://s0.wp.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> ; like the final guy in Prince of Persia sands of time.</p>
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